you gotta do something with it
whatever it is the "normal" chances in the game its nowhere near what the word normal means. Make it look like a slot machine or roulette that would spin and lock down the actual chances number when the progress bar reaches 100%
failing 10 tempers in a row with "normal" chances is not normal
spending 45 elluns to temper an elite lv25 piece of armor to +15 just to get 30 elluns reward is nowhere normal as lv55 char and using 125-135-145 stones with "normal" chances
and this is everywhere in the game.
whatever it is the "normal" chances in the game its nowhere near what the word normal means. Make it look like a slot machine or roulette that would spin and lock down the actual chances number when the progress bar reaches 100%
failing 10 tempers in a row with "normal" chances is not normal
spending 45 elluns to temper an elite lv25 piece of armor to +15 just to get 30 elluns reward is nowhere normal as lv55 char and using 125-135-145 stones with "normal" chances
and this is everywhere in the game.