Would be nice to finally have crafting stage 6 already, been awhile (before lvl 55 cap, now lvl 60 cap) and mastery is still capped at lvl 5. Please add the new lvl mastery 6 so we can use the recipes alot of players are storing.
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Add new Crafting mastery Lvl 6
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let the Taming Buff stay/be normal
What i want to say with this, the taming chances at the moment are really good, heroics dont throw you off like 5 times straight.....but they still fail decently !
Legendaries like rodesh, runelon/garilon/poreon are ok (1 out of 3 you can get at the moment, even every second is possible)
And aidus/tishanan are still exrem hard to get. I think the 30% taming buff should stay or the actual chance should get +30%.
Before the eventbuff, it was sometimes hard to even get heroic mounts from the rift and i mean with lvl 60 you should get atleast every second try an heroic lvl 40 familiar....but i failed sometimes 3 times straight on a paragas.
It would be good to have this chance we have atm always and not going back to the old "discouraging" chance we had without the buff!
Legendaries like rodesh, runelon/garilon/poreon are ok (1 out of 3 you can get at the moment, even every second is possible)
And aidus/tishanan are still exrem hard to get. I think the 30% taming buff should stay or the actual chance should get +30%.
Before the eventbuff, it was sometimes hard to even get heroic mounts from the rift and i mean with lvl 60 you should get atleast every second try an heroic lvl 40 familiar....but i failed sometimes 3 times straight on a paragas.
It would be good to have this chance we have atm always and not going back to the old "discouraging" chance we had without the buff!
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Aquavrios
Okay so here is my issue. Aquavrios can only be tamed in Hakains Crossing, where he is found in the lake/pool in the water. But when i tamed him, when i tried to go into water, he despawned. Surely as he is a water based mount, he should be able to swim and go under water? Instead of just despawning. In the same way the alliance stingray can go underwater. I feel like i am not the only one that seeks this change in the mount.
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elite mark boxes indestructables
hi please can you remove the indestructibility of certain items. mainly the ones that require the opening of the chest or complete a task to to destroy/remove it's contents.
tritael rift elite mark box
parnas coast elite mark box
lair control stones and keys.
it can be a bit old to open these boxes. i have a fair size storage of the boxes in inventory, should the time arise that i need the old elites. but at this point im just destroying them. but sometimes it's multiple boxes. i get over closer to 10 of these boxes every spire run. it's just silly. to make such a common item indestructable unless you open the box.
the ienos items are probably the most annoying. yes i have learned now to just not open those packages and delete them before puting them in inventory. because i dont run any of those.
this would just be a small quality of life improvement. and seems simple enough. im sure im not the only one who does not enjoy or want to have to open those boxes for a bound item that im just going to destroy.
tritael rift elite mark box
parnas coast elite mark box
lair control stones and keys.
it can be a bit old to open these boxes. i have a fair size storage of the boxes in inventory, should the time arise that i need the old elites. but at this point im just destroying them. but sometimes it's multiple boxes. i get over closer to 10 of these boxes every spire run. it's just silly. to make such a common item indestructable unless you open the box.
the ienos items are probably the most annoying. yes i have learned now to just not open those packages and delete them before puting them in inventory. because i dont run any of those.
this would just be a small quality of life improvement. and seems simple enough. im sure im not the only one who does not enjoy or want to have to open those boxes for a bound item that im just going to destroy.
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WHat to do when u are capped in max LVL :) ?
My solution to u .... Like D3, Everquest and other MMO, add a system like Paragon (d3) or AA ( EQ ) , You will keep players playing their main and keep them in the game.
As stated in a lot of post, people quit this game because we dont have anything to do.
All your Xp bonus wil be usefull to everybody!
As stated in a lot of post, people quit this game because we dont have anything to do.
All your Xp bonus wil be usefull to everybody!
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Lucky Coin Shop/Familiar Skin Shop
Hi GMs, so I was wondering when the skins including Phantom Torkai and Moonlight Shakiba will be put into the lucky coin merchant at Hakains? I just got my magma torkai and racked up a bunch of coins so I'd really like to make use of them and not have to spend money buying elluns..
Thanks!
Thanks!

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Gender Change
I just asked the support if it may be possible to change gender, but it's not due to a lack of tools on the supports side.
What I would like to suggest is to make The Charackter Customization Voucher allow gender swapping.
If not that, add another Voucher for this.
I leveled my priest on lvl35, more importantly payed money into this and my bestiary is complete up to parnas coast. I don't want to lose this progress and the money I spent on this char, but I really want to swap gender.
What I would like to suggest is to make The Charackter Customization Voucher allow gender swapping.
If not that, add another Voucher for this.
I leveled my priest on lvl35, more importantly payed money into this and my bestiary is complete up to parnas coast. I don't want to lose this progress and the money I spent on this char, but I really want to swap gender.
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The Return of the Giant Rabbini
"Lucious Volifax Rabbini will be respawning every hour, and because of the previous encounter, he is much weaker and easier to take down!"
I just spent 30 min trying to kill this rabbini, and after he got to a sliver of health my carrot bombs no longer worked. So I kept trying but gave up after being told it takes about 50 riders to take it down...... And this is easier?
I just spent 30 min trying to kill this rabbini, and after he got to a sliver of health my carrot bombs no longer worked. So I kept trying but gave up after being told it takes about 50 riders to take it down...... And this is easier?
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where are crit on mark crafting ?
For several weeks, absolutely none crit on the marks crafting, while I made regularly 2 or 3 in a single row
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Tame / Craft fail system rework
I am sure many many players left game because the disappoints of the fails due taming or crafting. I am not asking you to increase any chances. But. After 10 fail we can get a fated mark for heroic mounts. Which is alright, but the problem is, we dont get another fated mark after another 10 fail. And legendary fails? That hurts much more, and we dont get even a fated mark after 10 fail, just another 1 simply mark which can fail aswell. That 10 fail is already too much for legendaries. That should be 5 fail, then we get a fated legendary. And after EVERY 5 fail we should get it again and again, not only after the first 5 failed attempts. I think players who used 5 legendary marks, they deserve 1 fated mark. So they dont loose the hope and the motivation to play the game. Im sure the rest of the players who left, they did it because the fails, and it was no guarantee that after 10 fail the 11th will be success. You could keep a lots of players if you would set up a system like that.
And you can do the same thing on crafting system. For example: Failed exalted craft gives you a voucher. 5x voucher can redeem a weapon, 4x an armor part and so. This would be also a guarantee for players, they will know they get something after the hard work.
Nobody likes to put dozens and dozens of hours into something if there is only the random generator who decides what we get. Because in that way the result will more and more disappointed leaving players. This would be a great game if people would know for sure, their hard work will get compensation. Maybe after a few fail, but then the 5th or Xth attempt will be 100%. Without any guarantee, people will stop try after a while.
And you can do the same thing on crafting system. For example: Failed exalted craft gives you a voucher. 5x voucher can redeem a weapon, 4x an armor part and so. This would be also a guarantee for players, they will know they get something after the hard work.
Nobody likes to put dozens and dozens of hours into something if there is only the random generator who decides what we get. Because in that way the result will more and more disappointed leaving players. This would be a great game if people would know for sure, their hard work will get compensation. Maybe after a few fail, but then the 5th or Xth attempt will be 100%. Without any guarantee, people will stop try after a while.
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Using skills while moving and action mode
having played all the big mmo titles throughout the years...I got 2 things kind of bothering me with Icarus
1. are we not supposed to use any skills while moving?
is this the way the game is intended? I'm talking about Guardian and Berserker since those I have played. Don't know if it applies to other classes as well.
From the top of my mind, there is no skill that I can use while moving (except Berserker Rising Cutter charge skill and Guardian Weapon Toss skill?), right? Me, personally, I'd like to "dance" around my target, not stand still and press an optimal sequence of keys to dish out the damage. I don't wanna think about how dreaded the PVP might be if you cannot use any skills while moving [chasing, retreating, "dodging" (broken mechanic) etc]. This is huge imo.
2. Action mode = Standard mode without holding down RMB to move camera?
in Action mode I can still cycle through targets with TAB... Normally this shouldn't happen, right? But it does and I love it lol, since I'm a traditional TAB guy. But oh boy is the TAB in Action mode clunky if you have upwards of 2 mobs on you. You end up hitting the wrong thing unless you're really careful. The way things are now, I find it tricky to stun/cc mob 1 and dps down mob 2, and cycle through them.
anyone feeling me?
1. are we not supposed to use any skills while moving?
is this the way the game is intended? I'm talking about Guardian and Berserker since those I have played. Don't know if it applies to other classes as well.
From the top of my mind, there is no skill that I can use while moving (except Berserker Rising Cutter charge skill and Guardian Weapon Toss skill?), right? Me, personally, I'd like to "dance" around my target, not stand still and press an optimal sequence of keys to dish out the damage. I don't wanna think about how dreaded the PVP might be if you cannot use any skills while moving [chasing, retreating, "dodging" (broken mechanic) etc]. This is huge imo.
2. Action mode = Standard mode without holding down RMB to move camera?
in Action mode I can still cycle through targets with TAB... Normally this shouldn't happen, right? But it does and I love it lol, since I'm a traditional TAB guy. But oh boy is the TAB in Action mode clunky if you have upwards of 2 mobs on you. You end up hitting the wrong thing unless you're really careful. The way things are now, I find it tricky to stun/cc mob 1 and dps down mob 2, and cycle through them.
anyone feeling me?
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Four Slot Bracelet
The New 4 Slot Bracelet is certainly a pay to win article. As Long as articles like this are not available for Non Casher this game must be labled Pay to Win.
The following question therefore goes to the gods of NEXON, aka cuddlewings and so:
Why is a game breaking article like this not available to ME?
I consider it gamebreaking because it gives a 6% pvp dmg atvantage to all that can pay cash for it. Later, when the 5 Slot bracelet will be handeled the same way the Advantage goes up to 15%.
Just for your Information: i Play this game Close to 24/7. i am one of those guys the quit the other game called 'Real Life' for your game. All day Long i farm a lot of Gold. Even though you might not have noticed, i am still one of your best Cash Shop Customer across the Servers. I am the one buying tons of cash items from other People, and therfore making them opening their wallets to buy your articles.
Maybe you should think twice before making pay to win articles unavailable to a lot of People.
There is Little hope that anyone official would respond to this anyway.... but at least its spoken out.
Polls are for Trolls, thats why i dont put one, even though i should![:) :)]()
The following question therefore goes to the gods of NEXON, aka cuddlewings and so:
Why is a game breaking article like this not available to ME?
I consider it gamebreaking because it gives a 6% pvp dmg atvantage to all that can pay cash for it. Later, when the 5 Slot bracelet will be handeled the same way the Advantage goes up to 15%.
Just for your Information: i Play this game Close to 24/7. i am one of those guys the quit the other game called 'Real Life' for your game. All day Long i farm a lot of Gold. Even though you might not have noticed, i am still one of your best Cash Shop Customer across the Servers. I am the one buying tons of cash items from other People, and therfore making them opening their wallets to buy your articles.
Maybe you should think twice before making pay to win articles unavailable to a lot of People.
There is Little hope that anyone official would respond to this anyway.... but at least its spoken out.
Polls are for Trolls, thats why i dont put one, even though i should

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3x sockets in Max level armor
Hello, I would like to ask, why you don't giving possibility to add more sockets to exalted armor... maybe to buy some stamps with cash, or in event... 1 per month. Now I have perfect set 3x legendary "46", with intelligence in all parts +15. To stay in your game just to make 10 same items that get 1 with 3x and with no stats, what I would need, well... Passed few months and its not interesting, and not attractive... For me its just this "little" problem to even start to believe that its even possible, got great item from month login with 2x and intelligence and can't do anything with it... My 10 levels lower but 3x and are better that this one, something wrong to put efforts to nothing....
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Priest Reviving skill "Final Prayer"
I would like to suggest to change the function of the Priest self reviving skill Final Prayer.
The reason is that a Priest can revive others many (like once per 5 second) after reviving they aren,t afflicted with the 3 wounds.
But when the priest use Final Prayer on himself he has to suffer of the 3 wounds and can use Final Prayer only once per 30 minutes......
Mine suggestiona are
1e Prim...: Is cure him from the 3 wounds like all others he revive.
2e And reduce the cool down to 5 minutes..
5 minutes is the time use can wait before auto send to Revive area. So if you get get killed twice in a row you in bad luck.
Pls..... all of you players like to be revive fast while your Bossing.....So support theses features so that you be better supported in you fun.
The reason is that a Priest can revive others many (like once per 5 second) after reviving they aren,t afflicted with the 3 wounds.
But when the priest use Final Prayer on himself he has to suffer of the 3 wounds and can use Final Prayer only once per 30 minutes......
Mine suggestiona are
1e Prim...: Is cure him from the 3 wounds like all others he revive.
2e And reduce the cool down to 5 minutes..
5 minutes is the time use can wait before auto send to Revive area. So if you get get killed twice in a row you in bad luck.
Pls..... all of you players like to be revive fast while your Bossing.....So support theses features so that you be better supported in you fun.
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Heretic's Loot
Hi.
I and some others already have been talking about this, for like 2-3 weeks in RoI's discord server. Based on the fact i feel that nothing will change via discord, i decided to make this thread. Also it will be easier for people to find it.
So here is the issue. That world boss seems to drop loot to whoever does the first hit. Also, even if only 1 party/raid kills it, it will drop only one box. But the major issue is that it drops loot to whoever does the first hit. Everyone needs those recipes for the new skill for each class. All the devs need to understand that the server doesn't have only 10 players, but more. Every time it ends up people get angry and toxic against the other party/raid due to this issue. And all that is because of the devs, who designed Heretic in such a way.
Will the developers finally fix this issue? Is your plan to make the game in such a way so to make the players angry? Or make the players enjoy it? CuddleWings you said in RoI's discord that Heretic is meant to be just a 10 man boss. Also you said that you are still discussing this based on the feedback from the community. For 2-3 weeks you discuss about it and yet nothing? How much more discussion is it required to end up that the server has more than 10 players and all need those recipes? Do you think it's funny players be tilted every time we go for Heretic? Are the developers having fun with that?
Do something!
I and some others already have been talking about this, for like 2-3 weeks in RoI's discord server. Based on the fact i feel that nothing will change via discord, i decided to make this thread. Also it will be easier for people to find it.
So here is the issue. That world boss seems to drop loot to whoever does the first hit. Also, even if only 1 party/raid kills it, it will drop only one box. But the major issue is that it drops loot to whoever does the first hit. Everyone needs those recipes for the new skill for each class. All the devs need to understand that the server doesn't have only 10 players, but more. Every time it ends up people get angry and toxic against the other party/raid due to this issue. And all that is because of the devs, who designed Heretic in such a way.
Will the developers finally fix this issue? Is your plan to make the game in such a way so to make the players angry? Or make the players enjoy it? CuddleWings you said in RoI's discord that Heretic is meant to be just a 10 man boss. Also you said that you are still discussing this based on the feedback from the community. For 2-3 weeks you discuss about it and yet nothing? How much more discussion is it required to end up that the server has more than 10 players and all need those recipes? Do you think it's funny players be tilted every time we go for Heretic? Are the developers having fun with that?
Do something!
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Can we get some higher lvl temper stones already?
I mean seriously, 76% Temper bonus, and a Lv. 170 is still "Low" Chance on a +20 Elder Crossbow...
![IBfLewC.png]()
Time to give us some higher level stones guys... or oh, idk, redesign the system so we dont have to use such outrageously high stones?
An item that's 110 levels higher than the gear piece being "low chance" is absurd! Between this and the numerous identical items that have different item codes for what ever reason (hint: untradeable unsellable familiar exp pots, hint: various lv 12x, lv 14x, lv 15x, lv 16x, lv 17k temper stones), there's so much junk coding in this game.

Time to give us some higher level stones guys... or oh, idk, redesign the system so we dont have to use such outrageously high stones?
An item that's 110 levels higher than the gear piece being "low chance" is absurd! Between this and the numerous identical items that have different item codes for what ever reason (hint: untradeable unsellable familiar exp pots, hint: various lv 12x, lv 14x, lv 15x, lv 16x, lv 17k temper stones), there's so much junk coding in this game.
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Why Riders Of Icarus is only "OK"
Hello,
Where to start? From the beginning i suppose. I started playing RoI about a year ago or so. Its my first post here, yes. It's because when you hit certain age you just want to enjoy the game.
Don't take this post as complaining, I'm writing becouse I hope that maybe, just maybe, someone will take this serious and if even one thing gets improved its still a win.
But enough of this, to the point.
Icarus has such potential, why waste it? Why in some aspects it so last DECADE?
- Dungeon finder. Why is there none? And dont start about party board. Its always empty. It was almost impossible to find a party to do some dungeons at lvls they were designed to at decent difficulty.
- Search engine for bestiary? Well it doesnt need anything else said.
- Search engine for auction house. Now you need to write complete name of an item, upper case sensitive to find an item of interest. Not major problem, but is it so hard to improve?
- Tempering chance and tamin chance. All those bonuses and potions do not comply to reality.
- Bugged combos. Only from berserker perspective, but they often load skill but do not execute and I'm stuc in the middle of a combo with my sword above my head like a moron.
- Quests. I feel like there are only 3 types of quests. Kill xx minons, find a magic plant or find a NPC. Then again, you did the quest and killed 20 mobs? Ok the heres a NEW quest, go and kill the same mobs again... Boring and repetitive on the long run. What year is this? 2001?
- Currency physically in a bag. I know, I know that it propels the sells of bags in the shop, but again, what year is this?
- Third party programs. Just going to leave it here. Nothing to discuss becouse it always gets sweeped under the rug.
- Mounted cobat. Well that might be just my opinion. But I feel like melee mounted combat is just useless. And ranged? Evertime I get quest where i need to fly around an kill some flying mobs I feel like dropping the quest...
- Tricksters flying above their mounts... Thats just...
Those are thing that came into my mind. Of course there's a ton of other things that could get improved.
Obviously there are things that I love in Icarus like the unique mount system which is main part of the game. Or a lot of events, rewards and throwing legendaries and heroics into our faces etc. There are some resons why I play Icarus at the end![:) :)]()
So NEXON, why be OK why you can be Great? Theres one rule that apply in this case "Improve or be forgotten."
I dont know If there was a discussion on any of those subjects above and honestly I dont care. Why? Becouse if there was and nothing changed theres a need for another one.
Whatever happens to this post, happens.
I have only one request to my fellow players/gamers. Speak out! Let our voices be heard. If we dont speak, no one will hear us out.
If you want to discuss the above, post any ideas or just things that pains you in Riders of Icarus then go on. It wont hurt![;) ;)]()
Sorry for the long post, heres a potato![;) ;)]()
![tumblr_inline_mn950m4gZN1qz4rgp.jpg]()
Where to start? From the beginning i suppose. I started playing RoI about a year ago or so. Its my first post here, yes. It's because when you hit certain age you just want to enjoy the game.
Don't take this post as complaining, I'm writing becouse I hope that maybe, just maybe, someone will take this serious and if even one thing gets improved its still a win.
But enough of this, to the point.
Icarus has such potential, why waste it? Why in some aspects it so last DECADE?
- Dungeon finder. Why is there none? And dont start about party board. Its always empty. It was almost impossible to find a party to do some dungeons at lvls they were designed to at decent difficulty.
- Search engine for bestiary? Well it doesnt need anything else said.
- Search engine for auction house. Now you need to write complete name of an item, upper case sensitive to find an item of interest. Not major problem, but is it so hard to improve?
- Tempering chance and tamin chance. All those bonuses and potions do not comply to reality.
- Bugged combos. Only from berserker perspective, but they often load skill but do not execute and I'm stuc in the middle of a combo with my sword above my head like a moron.
- Quests. I feel like there are only 3 types of quests. Kill xx minons, find a magic plant or find a NPC. Then again, you did the quest and killed 20 mobs? Ok the heres a NEW quest, go and kill the same mobs again... Boring and repetitive on the long run. What year is this? 2001?
- Currency physically in a bag. I know, I know that it propels the sells of bags in the shop, but again, what year is this?
- Third party programs. Just going to leave it here. Nothing to discuss becouse it always gets sweeped under the rug.
- Mounted cobat. Well that might be just my opinion. But I feel like melee mounted combat is just useless. And ranged? Evertime I get quest where i need to fly around an kill some flying mobs I feel like dropping the quest...
- Tricksters flying above their mounts... Thats just...
Those are thing that came into my mind. Of course there's a ton of other things that could get improved.
Obviously there are things that I love in Icarus like the unique mount system which is main part of the game. Or a lot of events, rewards and throwing legendaries and heroics into our faces etc. There are some resons why I play Icarus at the end

So NEXON, why be OK why you can be Great? Theres one rule that apply in this case "Improve or be forgotten."
I dont know If there was a discussion on any of those subjects above and honestly I dont care. Why? Becouse if there was and nothing changed theres a need for another one.
Whatever happens to this post, happens.
I have only one request to my fellow players/gamers. Speak out! Let our voices be heard. If we dont speak, no one will hear us out.
If you want to discuss the above, post any ideas or just things that pains you in Riders of Icarus then go on. It wont hurt

Sorry for the long post, heres a potato


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Can we finally get more storage? -.-'
Dear Nexon, many people already told you in several threads we need more storage - bank, inventory and familiar storage.
Here the situation about the familiar storage: We can get max 65 slots there. All tameable Heroic and Legendary Familiars that are implemented so far are 67. Then there are also event familiars like Aquavrios or the Halloween familiars. Those familiars that are at the farm for leveling also take away spots. So if someone wanna collect all familiars like me, we have no room for other familiars, like we need at least one open spot for Ellora's Spire tame level. Do you see the problem? It shouldn't be such a problem to give us some more storage lines, especially cause we will need Elluns to unlock them.
Here the situation about the familiar storage: We can get max 65 slots there. All tameable Heroic and Legendary Familiars that are implemented so far are 67. Then there are also event familiars like Aquavrios or the Halloween familiars. Those familiars that are at the farm for leveling also take away spots. So if someone wanna collect all familiars like me, we have no room for other familiars, like we need at least one open spot for Ellora's Spire tame level. Do you see the problem? It shouldn't be such a problem to give us some more storage lines, especially cause we will need Elluns to unlock them.
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cold blooded heritic...
the boss stays up. occasionally groups down him. no one really cares about him though.. he's been up more than not since he was introduced.. I read in discord that he was intended to only drop loot to first hit. I got to say that is a very very sad decision that was made. it really killed a great element of competition in the game. my suggestion. give him 5 boxes to drop for 5 groups. you waste the content otherwise. there wasn't much reason to create him as no one really kills him. just seems to me to be a very poor decision. but wasted content isn't new here. I don't want to rant just say .. he's wasted content imo, but also in the opinion of many other players who do actually play the game. it's like tranua and attaius when they came out the second time. 3 groups killed them (got weak loot) and everyone else was just bored...
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Drop rate Magma Torkai - Scorching Shade Lucky Box
Hi,
I buy 5x Scorching Shade Lucky Box+1 = 5x 29 000 NX (145€) and I did not even see him. Is this all right ?!?!?
I buy 5x Scorching Shade Lucky Box+1 = 5x 29 000 NX (145€) and I did not even see him. Is this all right ?!?!?
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